Category: 3D and Motion

  • The Scratch Behind the Art Painting Hoax

    The Scratch Behind the Art Painting Hoax

    Blender and Premier Pro | 2025

    This piece was created entirely in Blender, starting with a realistic 3D museum built using detailed textures, soft global lighting mimicking an art museum , and a natural shaky hands movement applied to the camera. The calm atmosphere is interrupted when the lights briefly flicker done by animating the brightness of the scene’s key lights. After the loud scratching noise, the camera searched for the source where it is met with the giant claw like scratch on the painting itself.

    Below, you’ll find behind the scene of this scene (*cue evil laugh* Mwahaha).


    Behind the Scenes:

    Lights, painting frames, paintings and cushion bench are from Blender Kit and everything else was modeled by hand like the wall trims.

  • GK Film – Film Fare Vanity Recreate

    GK Film – Film Fare Vanity Recreate

    Blender and Premier Pro | 2025

    Made entirely with Blender, I recreated ‘GK Films’ opening sequence by replacing “GK” with my initials, MK. Recreating this required finding the exact typefaces that were used and a combination of procedural nodes that created the metal texture and different lightings to resemble the original video. Lining each frame and object’s position up was tedious but extremely gratifying and fun.

    Original video can be found here.


    Behind the Scenes:

    The viewport render’s video and snapshot showcases the different lightings and placements of objects cuing up for their appearances on camera. Click on the image on the right to see the full Blender’s viewport.

  • Cowboy Bobcat, Arthur

    Cowboy Bobcat, Arthur

    Blender and Premier Pro | 2025

    Using Blender and in combination with Grease Pencil, Cowboy Arthur was created. The video features a country song playing, so turn up your volume to hear the tune. Creating cute, and simple characters are some of my favorite projects to do, so being able to combine my love for 3D software and 2D techniques was a dream come true.


    Behind the Scenes:

    A bit different from my usual workflow, I envision the character and made him before creating a story first. I knew how I wanted Arthur to look and the outfit he would be wearing. What is a cowboy without his giant cowboy hat, leather vest, blue denim jeans and of course, his cowboy boots.

  • The Sun, Clouds, and Rainbow Ceramics

    The Sun, Clouds, and Rainbow Ceramics

    Blender and Photoshop | 2024

    Modeled entirely by hand in Blender, each ceramic piece is shaded using the sky texture node and illuminated by a carefully composed arrangement of colored area and spotlights. The different light sources creates soft gradient blends that melt into one another across the shadows and backdrop, while the highlights catching each piece add a layer of warmth and quiet ambiance to the overall scene.


    Behind the Scenes:

    Here are some various other camera’s positioning that shows more details. I absolutely love the colors within the ceramics as well as the way the lights’ colors blends with one another to create such a dreamy look. The perfect fit to the title of this project, ‘The Sun, Clouds, and Rainbow’.

  • Abstract Motion

    Abstract Motion

    Blender and Premier Pro | 2025

    Buffalo, New York is a place that always snows and also happens to be a place that LOVES the Buffalo Bills (Go Bills!). For a student holiday market happening at Burchfield Penney, I designed winter and holiday inspired greeting cards, gift tags and a bumper sticker that encapsulate some things that Buffalo is known for; snow, and football.


    Behind the Scenes:

    Below is the viewport’s snapshot to show the multiple lighting techniques used to create the reflection on the backdrops and how those lightings affects the abstract sculpture.