Blender and Premier Pro | 2025
This piece was created entirely in Blender, starting with a realistic 3D museum built using detailed textures, soft global lighting mimicking an art museum , and a natural shaky hands movement applied to the camera. The calm atmosphere is interrupted when the lights briefly flicker done by animating the brightness of the scene’s key lights. After the loud scratching noise, the camera searched for the source where it is met with the giant claw like scratch on the painting itself.
Below, you’ll find behind the scene of this scene (*cue evil laugh* Mwahaha).
Behind the Scenes:
Lights, painting frames, paintings and cushion bench are from Blender Kit and everything else was modeled by hand like the wall trims.
