Blender and Photoshop | 2024
Modeled entirely by hand in Blender, each ceramic piece is shaded using the sky texture node and illuminated by a carefully composed arrangement of colored area and spotlights. The different light sources creates soft gradient blends that melt into one another across the shadows and backdrop, while the highlights catching each piece add a layer of warmth and quiet ambiance to the overall scene.

Behind the Scenes:
Here are some various other camera’s positioning that shows more details. I absolutely love the colors within the ceramics as well as the way the lights’ colors blends with one another to create such a dreamy look. The perfect fit to the title of this project, ‘The Sun, Clouds, and Rainbow’.

